This Assignment will be completed in two parts, Part A: Annotated Bibliography and Part B: Create a Visual. Although you will submit both parts for feedback in Week 3, you will continue to add information to Part A: Annotated Bibliography throughout the course.
Part A: Annotated Bibliography
Use the Google Scholar to locate three current peer-reviewed research articles on two or more of the theories from the Learner-Centered Teaching text that resonate most with you. For example, you may consider researching some of the following theories:
· Attribution Theory and Self-Efficacy
· Radical and Critical Pedagogy
· Feminist Pedagogy
· Transformative Learning
Complete a 3-paragraph annotated bibliography entry for each of the peer-reviewed journal articles you select. For more information on how to compose a 3-paragraph annotated bibliography entry, see Annotated Bibliographies in the Learning Resources.
Part B: Create a Visual
Create a visual that illustrates the evolution of curriculum leading to learner-centered approaches. Your visual may be a graphic organizer, time line or other type of visual.
Provide a 2- to 3-page narrative summary of the visual. Identify two theories from the Learner-Centered Teaching text that resonate most with you in regard to your visual, and explain why they resonate with you. Technology Tools Chart #2: Review your comments from your graded Technology Tools Chart #1 before submitting this next assignment. If you lost points on the first chart, how can you improve on the second. Pick five NEW tools! For the second paragraph, you must pick TWO tools you included on one of your charts and begin to plan for your Technology Application Project. Please pick programs that you think you can work with and feel comfortable using. For the Technology Application Project for Week 7, you may not use an assessment or activity that is already created. This means that the tools you write about in your second paragraph this week must be tools that allow you to create. For example: Kahoot will allow you to create a quiz for the classroom on 10 vocabulary words. Hardware will not work for this section and websites with games already created also won’t work.